Of all my jobs, being a professional collaborative storyteller is probably the most fun. I’ve always loved crafting narratives with other people, pushing the worlds we make, developing complex characters, and exploring emotions in a safe environment.
Instead of running a pre-written adventure or playing in an established world like the Forgotten Realms, I work with each group of players to develop the environment of their game. I have led groups through versions of “I’m Sorry Did You Say Street Magic”, “The Ground Itself”, and “Dawn of Worlds” to craft the universes in which we play.
Below are maps and player testimonials from the games I run.
Tabletoptober 2021
In late 2021, I decided to forgo my usual October drawing challenge for something brand new.
I’d recently encountered a lot of would-be game masters who were convinced they weren’t creative enough to start running their own games, and I myself was feeling a little burnt out from running my online-only games. I wanted to do something to inspire confidence and creativity, both for myself and others.
So I created a challenge: Every day in October, anyone participating would, based on a prompt, create a brand new item, creature, location, spell, monster, whatever they wanted. I called it Tabletoptober, and Twitter was very on board.
Below are some of the things I created for the event, and in the responses to the tweet linked above, you can see some of the things created by the other participants! I loved running tabletoptober, and plan on doing so for years to come.